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Pocket Memo

Pitch

In an alternate timeline of 1980s Berlin, you are a Border Troop of the German Democratic Republic, at the Berlin Wall, who gains an uncontrollable ability to enter into "Pocket Dimensions" and is tasked with delivering the very memo that brings down the wall.

The player must traverse through gameplay which alters when they enter a new Pocket Dimension, meaning they must adapt to a new style of play, going level-by-level to achieve the end goal of delivering the memo. Players will experience the reality of the choices we make, in both the decisions the player makes and those throughout the different dimensions they visit.

Overview

Setting

Story

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It's 1989, the Hungarian government did not dismantle their electrified fence along its border with Austria (like historically recorded), thus meaning many East German tourists are being forced back to their country.  Tensions rise and no plan to bring down the Berlin Wall is in the foreseeable future. Talks, protests, and riots take place regularly around all of Germany.

Smugglers are finding different ways to get between East and West to escape or deal illegally, the current method is underground tunnels that go under the wall, building to building.

The game takes place in and around the back alleys, streets, warehouses and smuggler tunnels of Berlin.

 

 

 


 

Character

You play as Klaus Brandt, a 29-year-old, brown haired, blue eyed GDR Border Trooper of an average height and build.

Klaus is a stern man, who finds his job important but is sympathetic to those whom he must prosecute. Klaus was orphaned as a boy and remains with no connection to the world other than his job and the smugglers or illegal crossers at the Berlin Wall.

He is stationed at a portion of the Berlin Wall that is known for its smuggling. 

 

 


 

While searching a smuggler's tunnel, Klaus discovers a couple of suited men coming through the passage. The three men struggle. Amidst this, one man grabs the bare wrist of Klaus and their surrounding changes. They are above ground, still in Berlin but it is very bright, a lot of flower beds in what seems like a very American-ised street. People are staring at Klaus for how he is dressed.

Klaus pushes the man off and they're back in the tunnel, after a demanded explanation of what just happened, the men's situation and the one Klaus is now in, the fight is calmed. The men are from a "Pocket Dimension" where the Berlin Wall came down sooner, East and West are together and the country is at peace.

Klaus takes a memo directed towards Guenter Schabowski (To be the Socialist Official that announces the teardown of the Berlin Wall), he is told it will change Germany for the better. Klaus takes on the task and sends the men back the way they came, to save them from prosecution. 

 

Upon reaching the tunnel mouth, Klaus is hit with a wave of pressure, pauses for a moment and then steps out into a less familiar setting. The room is dark and where his fellow guard friend stood, now stands a darker image of Germany's past.

Nazi propaganda hanging everywhere, and now Stormtroopers are in the place of his friends where they usually guard, armed to the teeth. Klaus in a panic dives into cover.

Klaus discovers that the ability possessed by the man that grabbed him has now passed onto him, as he traverses through Berlin to get to a press release at Alexanderplatz. Unintentionally bouncing through different "Pocket Dimensions" he must adapt to his surroundings, to get the memo to Guenter Schabowski's press release. In these pockets the people he comes up against react differently to his appearance. As he bounces through the dimensions he will come across the worlds that could have been, from decisions that weren't made or other possibilities, some of which show the darkness of humanity.

 


 

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